Difference between revisions of "Major HP Decrease when attacked"

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{{#vardefine:status en name|Decrease HP Before Being Hit}}
{{#vardefine:status en name|Major HP Decrease when attacked}}
{{#vardefine:status en note|Acquire skill for 3 turns: [Before Being Attacked] -1500 HP to self and allies one square around self / 100%}}
{{#vardefine:status en note|Acquire skill for 3 turns: [Before Being Attacked] -1500 HP to self and allies one square around self / 100%}}
{{#vardefine:status tags|Skill acquisition}}
{{#vardefine:status tags|Skill acquisition}}
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{{#masterdata:Status|1544}}
{{#masterdata:Status|1544}}


{{#vardefine:status en note|Acquire skill for 5 turns: [Before Being Attacked] -5000 HP to self / 100%}}
{{#vardefine:status en note|Acquire skill for 2 turns: [Before Being Attacked] -5000 HP to self / 100%}}
{{#vardefine:status tags|Skill acquisition}}
{{#vardefine:status tags|Skill acquisition}}
{{#masterdata:Status|1544}}
{{#masterdata:Status|1664}}





Latest revision as of 13:33, 4 July 2024

Major HP Decrease when attackedダメージ時HP激減
Type Irremovable DebuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Notes Greatly decrease HP when attacked (Cannot be removed or transferred)
Description Acquire skill for 3 turns: [Before Being Attacked] -1500 HP to self and allies one square around self / 100%
Duration 3
Tags Skill acquisition
Base Value Maximum Value
Major HP Decrease when attackedダメージ時HP激減
Type Irremovable DebuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Notes Greatly decrease HP when attacked (Cannot be removed or transferred)
Description Acquire skill for 5 turns: [Before Being Attacked] -2000 HP to self / 100%
Duration 5
Tags Skill acquisition
Base Value Maximum Value
Major HP Decrease when attackedダメージ時HP激減
Type Irremovable DebuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Description Acquire skill for 2 turns: [Before Being Attacked] -5000 HP to self / 100%
Duration 2
Tags Skill acquisition
Base Value Maximum Value


This status grants the user the following skill:



Major HP Decrease when attacked
JP Name ダメージ時HP激減
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect -1500 HP to self and allies 1 square around self
Proc Chance 100%

Transients with ダメージ時HP激減

No transients found that satisfy the search criteria.


This status grants the user the following skill:



Major HP Decrease when attacked
JP Name ダメージ時HP激減
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect -2000 HP to self
Proc Chance 100%

Transients with ダメージ時HP激減

No transients found that satisfy the search criteria.


This status grants the user the following skill:



JP Name ダメージ時自身にHP激減
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect -5000 HP to self
Proc Chance 100%

Transients with ダメージ時自身にHP激減

No transients found that satisfy the search criteria.


Status usage

See Major HP Decrease when attacked/Used Skills for more details

Apply
Base Skill Stone-Faced Stoic (enemies)
     Tanetomo (Valentine)
One Who Waits in the Deep Sea (enemies)
     Dagon (Summer)
Entertainment Lover (enemies)
     Nyarlathotep (Main Story)