Difference between revisions of "夥しく増える者"

From Tokyo Afterschool Summoners
Jump to navigation Jump to search
(Created page with "{{#vardefine:skill en name|Prolific Multiplier}} {{#masterdata:Skill|4125|format=wiki}}")
 
(No difference)

Latest revision as of 14:24, 21 June 2024



Prolific Multiplier
JP Name 夥しく増える者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self, allies and enemies on the entire board
Proc Chance 100%

Prolific Multiplier
JP Name 夥しく増える者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 45%
This is an additional effect

Prolific Multiplier
JP Name 夥しく増える者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) to self and allies on the left and right of self
Proc Chance 45%
This is an additional effect

Prolific Multiplier
JP Name 夥しく増える者
Trigger timing When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)
Effect -15~-30 CP to hitting units
Proc Chance 35%
This is an additional effect

Prolific Multiplier
JP Name 夥しく増える者
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If HP > 30%) +300~600 HP to self
Proc Chance 40%
This is an additional effect

Transients with 夥しく増える者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Nyarlathotep (Main Story)5All-RoundSlash1952448Prolific Multiplier Entertainment Lover Incomprehensible Tick-Tock ManWeapon Spread Slash.pngMaddeningly Mad Laughing LaughterTrapezohedron Full Combo

0 comments
[Show Comments]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Add your comment
Tokyo Afterschool Summoners welcomes all comments. If you do not want to be anonymous, register or log in. It is free.