Difference between revisions of "Event Quest"
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==[[Event Quest:Distant Gendarme|Distant Gendarme]]== | ==[[Event Quest:Distant Gendarme|Distant Gendarme]]== | ||
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! scope="row"| Duration | ! scope="row"| Duration | ||
| Early May | | Early May |
Revision as of 12:23, 26 April 2018
Current Events
Distant Gendarme
Duration | Early May |
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Gacha Duration | Early May |
Distant Gendarme | |
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Durations | |
May 02, 2018 20:00 to May 23, 2018 23:59 | |
May 01, 2018 18:00 to May 30, 2018 23:59 |
Skill Progression Quest Campaign
Duration | sometime in April |
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Skill Progression Quest Campaign | |
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Durations | |
April 18, 2018 00:00 to June 04, 2018 00:00 |
2018 New Semester Campaign
Gacha Part 1 | April 9th, 2018 @ 17:00 -> April 23rd, 2018 @ 23:59 |
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Gacha Part 2 | April 19th, 2018 @ 18:00 -> May 1st, 2018 @ 12:00 |
ALL Special Breakthrough | April 9th, 2018 @ 17:00 -> April 29th, 2018 @ 23:59 |
2018 New Semester Campaign | |
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Durations | |
April 09, 2018 17:00 to April 23, 2018 23:59 | |
April 19, 2018 18:00 to May 01, 2018 12:00 | |
April 09, 2018 17:00 to April 29, 2018 23:59 |
Plans for 2018
LifeWonders revealed their plans for the new year, but details, such as dates and specifics of some of the new features, are still unknown.
- A new daily objectives/missions, rewarding items, such as Stamina Drinks, Transient Stone, and Limit Break materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals).
- Changes to stamina, going to 1 stamina per 8 minutes (instead of 10), as well as stamina overfilling above the cap when ranked up (similar to how stamina overflows when consuming Stamina Drinks.
- Skill Strengthening Quests to make specific skills better, be it through activation chances or effects. LW is planning on implementing this for eight to ten skills, including Castaway and Protector.
- Harder quests containing bosses from Main Quest chapters 2 through 4 that will give special rewards.
- Additionally, new quests involving gimmicks, such as relations between units, are expected.
- Expanding the implementations of companion skins
- Separate from team formations, a feature will be added to set units for each attribute for support.
- Expansion of My Guild features such as playing BGMs and allowing units to be scaled up or down.
- Other QoL changes to make the battle screen easier to read, making discerning attribute units not just by color.
- Translation of Main Quests up to Chapter 5 in English and Chinese (both simplified and traditional).
- 「Summopedia vol.1」 will contain illustrations of characters and settings/stories that have and have yet to appear in-game. Whether this is a physical release (such as a manga) or a digital release isn't clear.
As usual, details will be added when announced.
Past-Events
On the main map, an area called "Past-Events" will appear, offering quests of events passed for no-stamina cost, but without the rewards. This is mainly for players who originally missed out on these event quests, as pre/post-quest story can always be viewed under Recorded Memories. Naturally, current-running events can't be accessed from the Past-Events area. However, any future events may impose a cost (Transient Stone or Coins)
In order for certain Character Quests to work, this feature is required. For example, Ded's (planned) Character Quest requires completion of the Apprentice Santa's Gift story line.
To avoid clutter of this page, past Event Quests have been moved here.
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