Mighty Stronghold |
JP Name |
庇い立つ巨壁 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Slash range |
Proc Chance |
40% |
|
Mighty Stronghold |
JP Name |
庇い立つ巨壁 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
100% |
This is an additional effect |
|
Mighty Stronghold |
JP Name |
庇い立つ巨壁 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 1 turn. (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Mighty Stronghold |
JP Name |
庇い立つ巨壁 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Mighty Stronghold |
JP Name |
庇い立つ巨壁 |
Trigger timing |
On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+10~20 CP to self |
Proc Chance |
45% |
This is an additional effect |
|
Transients with 庇い立つ巨壁
No transients found that satisfy the search criteria.
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