Island Ancestor |
JP Name |
秘島の父祖 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self |
Proc Chance |
18% |
|
Island Ancestor |
JP Name |
秘島の父祖 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
+200~400 HP to allies directly adjacent to self |
Proc Chance |
18% |
This is an additional effect |
|
Island Ancestor |
JP Name |
秘島の父祖 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
+6~12 CP to allies directly adjacent to self |
Proc Chance |
18% |
This is an additional effect |
|
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