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Emperor of Zealots |
JP Name |
熱狂の皇帝 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hit units and alliesThe following range only applies to this group of transients in reverse Thrust range |
Proc Chance |
25% |
Evolution(s) |
Emperor of Zealots+ |
|
Emperor of Zealots |
JP Name |
熱狂の皇帝 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+3~6 CP to hit units and alliesThe following range only applies to this group of transients in reverse Thrust range |
Proc Chance |
25% |
Evolution(s) |
Emperor of Zealots+ |
This is an additional effect |
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Transients with 熱狂の皇帝
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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