Phase 1 | Nether-O'-Lantern |
Expand
[After Moving] Apply Regeneration to self / 35~70% [Before Hitting] Apply Obstruct to hit units / 50~100% [After Hitting] Apply Drain to hit units / 35~70% [When Hit′] -300 HP to hitting units / 100% |
80 |
1 |
80 |
7700 |
4950 |
x1 |
Silver Key of Abundance Shard |
?? |
x2 |
---|
Water-O'-Lantern |
Expand
[After Moving] Apply Regeneration to self / 35~70% [Before Hitting] Apply Obstruct to hit units / 50~100% [After Hitting] Apply Drain to hit units / 35~70% [When Hit′] -300 HP to hitting units / 100% |
80 |
1 |
80 |
7700 |
4950 |
x1 |
Silver Key of Abundance Shard |
?? |
x2 |
Angel/Enemy#transient17 |
|
80 |
1 |
80 |
8800 |
5350 |
x1 |
Silver Key of Abundance Shard |
?? |
x2 |
Jiangshi/Enemy#transient4 |
|
80 |
1 |
80 |
8300 |
4750 |
x1 |
Silver Key of Abundance Shard |
?? |
x2 |
Jiangshi/Enemy#transient1 |
|
80 |
1 |
80 |
8300 |
4750 |
x1 |
Silver Key of Abundance Shard |
?? |
x2 |
Nether Alchemist |
Expand
[Phase Start] Apply Protection to self / 50~100% [After Moving] Apply Spirit to self / 45~90% [After Moving] Apply Nullify Buff to enemies in front of self / 45~90% [When Hit′] -300 HP to hitting units / 100% |
80 |
1 |
80 |
5500 |
4500 |
x1 |
Silver Key of Abundance Shard |
?? |
x2 |
|
Phase 5 Target: Defeat all Heroic Angel enemies | Zombie#transient4 |
|
80 |
1 |
80 |
7900 |
5100 |
x2 |
AR Token |
?? |
x1 |
---|
Zombie#transient1 |
|
80 |
1 |
80 |
7900 |
5100 |
x2 |
AR Token |
?? |
x1 |
Nether-O'-Lantern |
Expand
[After Moving] Apply Regeneration to self / 35~70% [Before Hitting] Apply Obstruct to hit units / 50~100% [After Hitting] Apply Drain to hit units / 35~70% [When Hit′] -300 HP to hitting units / 100% [Before Being Attacked] Apply Guts to self / 100% |
80 |
1 |
80 |
7700 |
4950 |
x1 |
AR Token |
?? |
x1 |
Angel/Enemy#transient16 |
|
80 |
1 |
80 |
48000 |
6800 |
x1 |
AR Token |
?? |
x1 |
Water-O'-Lantern |
Expand
[After Moving] Apply Regeneration to self / 35~70% [Before Hitting] Apply Obstruct to hit units / 50~100% [After Hitting] Apply Drain to hit units / 35~70% [When Hit′] -300 HP to hitting units / 100% [Before Being Attacked] Apply Guts to self / 100% |
80 |
1 |
80 |
7700 |
4950 |
x1 |
AR Token |
?? |
x1 |
Jiangshi/Enemy#transient1 |
Expand
[Turn Start] Attract self by 1 square / 100% [Status Resistance] Remove Fear Remove Oppression Remove Charm / 50~100% [After Hitting] Apply Poison to hit units / 40~80% [After Hitting] Apply Fatal Poison to hit units / 30~60% [When Hit′] -300 HP to hitting units / 100% [Before Being Attacked] Apply Guts to self / 100% |
80 |
1 |
80 |
8300 |
4750 |
x1 |
AR Token |
?? |
x1 |
Jiangshi/Enemy#transient4 |
Expand
[Turn Start] Attract self by 1 square / 100% [Status Resistance] Remove Fear Remove Oppression Remove Charm / 50~100% [After Hitting] Apply Poison to hit units / 40~80% [After Hitting] Apply Fatal Poison to hit units / 30~60% [When Hit′] -300 HP to hitting units / 100% [Before Being Attacked] Apply Guts to self / 100% |
80 |
1 |
80 |
8300 |
4750 |
x1 |
AR Token |
?? |
x1 |
|
Phase 10 Target: Defeat all The Fisher King enemies | Zombie#transient4 |
Expand
[Phase Start] Apply Regeneration to self / 45~90% [When Hit′] Apply Curse to hitting units / 25~50% [When Hit′] Apply Dazzle to hitting units / 22~44% [While Moving] Increase horizontal movement by 1 / 100% [When Hit′] -300 HP to hitting units / 100% [Before Being Attacked] Apply Guts to self / 100% [Turn Start] Attract self by 1 square / 100% [When Appearing] Decrease horizontal and vertical movement by 10 / 100% |
80 |
1 |
80 |
7900 |
3200 |
x2 |
AR Token |
?? |
x3 |
---|
Zombie#transient1 |
Expand
[Phase Start] Apply Regeneration to self / 45~90% [When Hit′] Apply Curse to hitting units / 25~50% [When Hit′] Apply Dazzle to hitting units / 22~44% [While Moving] Increase horizontal movement by 1 / 100% [When Hit′] -300 HP to hitting units / 100% [Before Being Attacked] Apply Guts to self / 100% [Turn Start] Attract self by 1 square / 100% [When Appearing] Decrease horizontal and vertical movement by 10 / 100% |
80 |
1 |
80 |
7900 |
3200 |
x3 |
AR Token |
?? |
x3 |
Fisher King |
Expand
[Status Resistance] Remove Bind Remove Skill Lock Remove Double Lock / 100% [Status Resistance] Resist 7 statuses / 100% [After Moving] Apply Limit to allies 1 square around self / 100% [When Hit′] Apply Countdown to hitting units / 60% [Turn Start] +10000 HP to self / 100% [When Hit′] -300 HP to hitting units / 100% |
80 |
1 |
80 |
80000 |
3250 |
x1 |
AR Token |
?? |
x3 |
Nether-O'-Lantern |
Expand
[After Moving] Apply Regeneration to self / 35~70% [Before Hitting] Apply Obstruct to hit units / 50~100% [After Hitting] Apply Drain to hit units / 35~70% [When Hit′] -300 HP to hitting units / 100% [Before Being Attacked] Apply Guts to self / 100% [Turn Start] Attract self by 1 square / 100% [When Appearing] Decrease horizontal and vertical movement by 10 / 100% |
80 |
1 |
80 |
7700 |
3400 |
x1 |
AR Token |
?? |
x3 |
Jiangshi/Enemy#transient1 |
Expand
[Turn Start] Attract self by 1 square / 100% [Status Resistance] Remove Fear Remove Oppression Remove Charm / 50~100% [After Hitting] Apply Poison to hit units / 40~80% [After Hitting] Apply Fatal Poison to hit units / 30~60% [When Hit′] -300 HP to hitting units / 100% [Before Being Attacked] Apply Guts to self / 100% [When Appearing] Decrease horizontal and vertical movement by 10 / 100% |
80 |
1 |
80 |
8300 |
3050 |
x1 |
AR Token |
?? |
x3 |
Jiangshi/Enemy#transient4 |
Expand
[Turn Start] Attract self by 1 square / 100% [Status Resistance] Remove Fear Remove Oppression Remove Charm / 50~100% [After Hitting] Apply Poison to hit units / 40~80% [After Hitting] Apply Fatal Poison to hit units / 30~60% [When Hit′] -300 HP to hitting units / 100% [Before Being Attacked] Apply Guts to self / 100% [When Appearing] Decrease horizontal and vertical movement by 10 / 100% |
80 |
1 |
80 |
8300 |
3050 |
x1 |
AR Token |
?? |
x3 |
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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