Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply SingularityAcquire skill for 7 turns: [Turn Start] (If CP = 100) -10000 HP to self + Apply CS Weapon Change (None) to self / 100% (Irremovable Debuff) to enemies on the entire board |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Glint+10% skill activation rate for 2 turns (Buff) to self and allies on the entire board |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 1) +40~80 CP to hit units 2 squares to the left and right of self |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 2) +40~80 CP to hit units 2 squares to the left and right of self |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 3) +40~80 CP to hit units 2 squares to the left and right of self |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 4) +40~80 CP to hit units 2 squares to the left and right of self |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 5) +40~80 CP to hit units 2 squares to the left and right of self |
Proc Chance |
50% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 6) +40~80 CP to hit units 2 squares to the left and right of self |
Proc Chance |
50% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 1) +30~60 CP to enemies near hit units, 2 squares to the left and right of them |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 2) +30~60 CP to enemies near hit units, 2 squares to the left and right of them |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 3) +30~60 CP to enemies near hit units, 2 squares to the left and right of them |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 4) +30~60 CP to enemies near hit units, 2 squares to the left and right of them |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 5) +30~60 CP to enemies near hit units, 2 squares to the left and right of them |
Proc Chance |
100% |
This is an additional effect |
|
Needle Advancer |
JP Name |
針を進ませる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 6) +30~60 CP to enemies near hit units, 2 squares to the left and right of them |
Proc Chance |
100% |
This is an additional effect |
|
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