Difference between revisions of "攻撃後CP吸収"

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{{#vardefine:status en name|Steal CP After Attacking}}
{{#vardefine:status en name|Steal CP After Attacking}}
{{#vardefine:status en note|Acquire skill for 2 turns: [After Attacking] -5 CP to hit units (steal?) / 90%}}
{{#vardefine:status en note|Acquire skill for 2 turns: [After Attacking] -5 CP to hit units, steal 100% of decreased CP / 90% ~ 100%}}
{{#vardefine:status tags|Skill acquisition}}
{{#vardefine:status tags|Skill acquisition}}
{{#masterdata:Status|1404}}
{{#masterdata:Status|1404}}

Latest revision as of 06:47, 11 October 2022

Steal CP After Attacking攻撃後CP吸収
Type Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Notes Absorb CP from target when attacking (Cannot be removed or transferred)
Description Acquire skill for 2 turns: [After Attacking] -5 CP to hit units, steal 100% of decreased CP / 90% ~ 100%
Duration 2
Tags Skill acquisition
Base Value Maximum Value


This status grants the user the following skill.



JP Name 攻撃後CP吸収
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 90%

JP Name 攻撃後CP吸収
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect -5 CP to hit units, steal up to 5 CP
Proc Chance 90%
This is an additional effect

Transients with 攻撃後CP吸収

No transients found that satisfy the search criteria.