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Escapist |
JP Name |
逃走する者 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies 1 square around self |
Proc Chance |
20% |
|
Escapist |
JP Name |
逃走する者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in a 2-square cross radius around self |
Proc Chance |
20% |
This is an additional effect |
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Transients with 逃走する者
Icon |
Name | Rarity | Energy | Weapon type | Base HP | Base ATK | Base skill (Def.) | Base skill (LB1) | Base skill (LB2) | Base skill (LB3) | | Charge skill |
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Sandayu | 3 | Infernal | Shot | 340 | 260 | Subdivisor |
Enfeebler |
Mentor |
Escapist | | A Million Collective Openings |
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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