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Increase HP After Attacking攻撃後HP回復 |
Type |
Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them). |
Notes |
Recover HP on self post-attack (Cannot be removed or transferred) |
Description |
Acquire skill for 2 turns: [After Attacking] +500 HP to self / 100% |
Duration |
2 |
Tags |
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|
Base Value |
Maximum Value |
This status grants the user the following skill.
Restore HP post-attack |
JP Name |
攻撃後HP回復 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+500 HP to self |
Proc Chance |
100% |
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Transients with 攻撃後HP回復
No transients found that satisfy the search criteria.
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Buffs | Removable | ATK up | |
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DEF up | |
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+CP | |
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+HP | |
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Status-related | |
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Proc rate up | |
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Weapon Change | |
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Other | |
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Irremovable | ATK up | |
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DEF up | |
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+CP | |
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+HP | |
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Affinity Burst | |
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Proc rate up | |
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Other | |
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Debuffs | Removable | ATK down | |
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DEF down | |
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-CP | |
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-HP | |
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Status-related | |
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Proc rate down | |
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Prevent movement | |
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Other | |
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Irremovable | ATK down | |
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DEF down | |
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-HP | |
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Proc rate down | |
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