Difference between revisions of "Restore HP post-attack"

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(Created page with "{{#vardefine:status en name|Increase HP After Attacking}} {{#vardefine:status en note|Acquire skill for 2 turns: [After Attacking] +500 HP to self / 100%}} {{#vardefine:status...")
 
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{{#vardefine:status en name|Increase HP After Attacking}}
{{#vardefine:status en name|Restore HP post-attack}}
{{#vardefine:status en note|Acquire skill for 2 turns: [After Attacking] +500 HP to self / 100%}}
{{#vardefine:status en note|Acquire skill for 2 turns: [After Attacking] +500 HP to self / 100%}}
{{#vardefine:status tags|Skill acquisition}}
{{#vardefine:status tags|Skill acquisition}}

Revision as of 14:35, 22 July 2024

Restore HP post-attack攻撃後HP回復
Type Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Notes Recover HP on self post-attack (Cannot be removed or transferred)
Description Acquire skill for 2 turns: [After Attacking] +500 HP to self / 100%
Duration 2
Tags Skill acquisition
Base Value Maximum Value


This status grants the user the following skill.



Restore HP post-attack
JP Name 攻撃後HP回復
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +500 HP to self
Proc Chance 100%

Transients with 攻撃後HP回復

No transients found that satisfy the search criteria.