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Latest revision as of 04:08, 10 June 2019
Blink Jumper+ |
JP Name |
瞬間移動者+ |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self |
Proc Chance |
14% |
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Blink Jumper+ |
JP Name |
瞬間移動者+ |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self |
Proc Chance |
40% |
This is an additional effect |
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Transients with 瞬間移動者+
No transients found that satisfy the search criteria.
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