Difference between revisions of "Charge Skill:4366"

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Latest revision as of 15:37, 8 November 2024


JP Name マンティコア☆5CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units
Proc Chance 100%

JP Name マンティコア☆5CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Weapon Change (Shot)Changes the unit's weapon type to Shot-ranged for 3 turns. (Buff) to self
Proc Chance 100%
This is an additional effect

JP Name マンティコア☆5CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +2~4 CP to self
Proc Chance 100%
This is an additional effect


Transients that use this Charge Skill

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Manticore 5FireBlow12641136Visiting Foreign Royalty Monster of Dissonance New Archery Club Member Weapon Beyond Visual RangeWeapon Spread All.pngThe Bungled Eight Basic Steps of ArcherySewochini Mibela Ch'irak'i

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