Difference between revisions of "Increase Ally's CP When Attacking"

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{{#vardefine:status en name|Increase CP for Allies When Attacking}}
{{#vardefine:status en name|Increase Ally's CP When Attacking}}
{{#vardefine:status en note|Acquire skill for 999 turns: [Before Hitting] +10 CP to ally one square left of self / 100%}}
{{#vardefine:status en note|Acquire skill for 999 turns: [Before Hitting] +10 CP to ally one square left of self / 100%}}
{{#vardefine:status tags|Skill acquisition}}
{{#vardefine:status tags|Skill acquisition}}

Revision as of 14:17, 25 July 2024

Increase Ally's CP When Attacking攻撃時味方CP増加
Type Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Description Acquire skill for 999 turns: [Before Hitting] +10 CP to ally one square left of self / 100%
Duration 999
Tags Skill acquisition
Base Value Maximum Value


This status grants the user the following skill.



Increase Ally's CP When Attacking
JP Name 攻撃時味方CP増加
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +10 CP to allies at the square to the left of self
Proc Chance 100%

Transients with 攻撃時味方CP増加

No transients found that satisfy the search criteria.