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Revision as of 23:02, 18 October 2023
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JP Name |
古傷が痛む者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-1500 HP to self |
Proc Chance |
100% |
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JP Name |
古傷が痛む者 |
Trigger timing |
If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Double LockBlock skill and CS activation for 3 turns (Debuff) to enemies in Long Slash range |
Proc Chance |
20% |
This is an additional effect |
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Transients with 古傷が痛む者
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Other | |
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