古傷が痛む者

From Tokyo Afterschool Summoners
Jump to navigation Jump to search



Wounded One
JP Name 古傷が痛む者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect -1500 HP to self
Proc Chance 100%

Wounded One
JP Name 古傷が痛む者
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Double LockBlock skill and CS activation for 3 turns (Debuff) to enemies in Long Slash range
Proc Chance 20%
This is an additional effect

Transients with 古傷が痛む者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Gordon 3NullSlash330270Wounded One Follower of the Duel Nesting One MinglerWeapon Spread Long Slash.pngThe All-Seeing WishFylgja Landvættir

0 comments
[Show Comments]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Add your comment
Tokyo Afterschool Summoners welcomes all comments. If you do not want to be anonymous, register or log in. It is free.