Difference between revisions of "G Regeneration"
Jump to navigation
Jump to search
m (Barry moved page Regenerate to Super Regeneration) |
SurtrFan8511 (talk | contribs) |
||
(11 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{#vardefine:status en name| | {{#vardefine:status en name|G Regeneration}} | ||
{{#vardefine:status en note|}} | {{#vardefine:status en note|+50000HP/turn for 5 turns}} | ||
{{#vardefine:status tags|Increase HP}} | |||
{{#masterdata:Status|123}} | {{#masterdata:Status|123}} | ||
==Notes== | |||
This status is used by various enemies in High Difficulty Quests and Dungeon Quests. It is one of the only buffs that doesn't increase {{Transient icon|Bael}}'s damage | |||
{{Skills that use status|{{PAGENAME}}|format=small}} | |||
{{Status navbox}} |
Latest revision as of 17:28, 30 August 2020
G Regeneration超再生 | |||
---|---|---|---|
Type | Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them). | ||
Notes | Greatly restore HP every turn | ||
Description | +50000HP/turn for 5 turns | ||
Duration | 5 | ||
Tags | Increase HP | ||
Base Value | Maximum Value | ||
HP Recovered | 50000 | 50000 |
Notes
This status is used by various enemies in High Difficulty Quests and Dungeon Quests. It is one of the only buffs that doesn't increase Bael's damage
Status usage
See G Regeneration/Used Skills for more details
Advantage | |
---|---|
AR Skill | The Representatives of Principle (x1.5) |