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Revision as of 07:20, 20 January 2020
Infinite Striker |
JP Name |
無限を殴る者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units |
Proc Chance |
25% |
|
Infinite Striker |
JP Name |
無限を殴る者 |
Trigger timing |
Defense ModifierAll modifiers stack with each other. |
Effect |
Take 0.3x damage from Blow-ranged enemies |
Proc Chance |
100% |
This is an additional effect |
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Transients with 無限を殴る者
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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1 comment
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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