Difference between revisions of "Restrainer"

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(when moving?)
 
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{{Skill infobox
{{#masterdata:Skill|730|format=wiki}}
| jp name = 引き留める者
| en name =
| jp trigger timing = 移動時
| jp description = 隣接1マス内に係留付与
| en description = Apply {{status effect|係留}} to {{skill radius|隣接1マス内}}
| proc chance =
}}
 
== Companions with {{PAGENAME}} ==
 
{{Companion list
| base skill = ?, 引き留める者
| show skill description = n
}}

Latest revision as of 03:23, 10 June 2019


Restrainer
JP Name 引き留める者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies directly adjacent to self
Proc Chance 66%

Transients with 引き留める者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Arc 3FireShot398202Finisher Restrainer Compensator Sin-bearerWeapon Spread All.pngIncinerated FaithPyre of Piety
Arc 4FireSnipe641592Finisher Restrainer Compensator Sin-bearerWeapon Spread All.pngIncinerated FaithPyre of Piety

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