Replaced content with "{{#masterdata:Skill|503|format=wiki}}"
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{{Skill infobox
{{#masterdata:Skill|503|format=wiki}}
| jp name = 墓場の魔物
| en name = Monster of the Grave
| jp trigger timing = ダメージ時
| jp description = 自身に再生付与&CP小増
| en description = Casts {{Status_effect|再生}} on self & small CP Increase by ??
| proc chance = 20
}}
== Companions with {{PAGENAME}} ==
{{Companion list
| base skill = ?, 墓場の魔物
| show base stats = n
| show skill description = n
| show charge skill = n
}}
Latest revision as of 16:02, 9 June 2019
Graveyard Lurker
JP Name
墓場の魔物
Trigger timing
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect
Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)