弱体後敵にCP増加

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"Skill Acquisition" is not in the list (ATK up, DEF up, Status-related, Increase CP, Conditional, Increase HP, Proc rate up, ATK down, DEF down, Decrease CP, ...) of allowed values for the "Has status tags" property.

Increase Enemies CP After Debuff弱体後敵にCP増加
Type Irremovable DebuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Description Acquire skill for 10 turns: [After Debuff] +3 CP to enemies in Shot range / 100%
Duration 10
Tags Skill acquisition
Base Value Maximum Value


This status grants the following skill:



JP Name 弱体後敵にCP増加
Trigger timing After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.
Effect +3 CP to enemies in Shot range
Proc Chance 100%

Transients with 弱体後敵にCP増加

No transients found that satisfy the search criteria.


Status usage

See 弱体後敵にCP増加/Used Skills for more details