Swaggering Ogress |
JP Name |
威を張る鬼姫 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply OppressionCannot move at will for 2 turns (Debuff) to enemies in front of self |
Proc Chance |
40% |
|
Swaggering Ogress |
JP Name |
威を張る鬼姫 |
Trigger timing |
On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+15~30 CP to self |
Proc Chance |
50% |
This is an additional effect |
|
Swaggering Ogress |
JP Name |
威を張る鬼姫 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CS Weapon Change (Shot)Changes the unit's charge skill weapon type to Shot-ranged for 1 turn. (Buff) to self |
Proc Chance |
40% |
This is an additional effect |
|
Swaggering Ogress |
JP Name |
威を張る鬼姫 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Weapon Change (Thrust)Changes the unit's weapon type to Thrust-ranged for 1 turn. (Buff) to self |
Proc Chance |
35% |
This is an additional effect |
|
Swaggering Ogress |
JP Name |
威を張る鬼姫 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self |
Proc Chance |
25% |
This is an additional effect |
|
Transients with 威を張る鬼姫
No transients found that satisfy the search criteria.
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