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Cultivator |
JP Name |
植物を培う者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+150~300 HP to self |
Proc Chance |
40% |
|
Cultivator |
JP Name |
植物を培う者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+4~8 CP to allies directly adjacent to self |
Proc Chance |
35% |
This is an additional effect |
|
Cultivator |
JP Name |
植物を培う者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self |
Proc Chance |
35% |
This is an additional effect |
|
Transients with 植物を培う者
Guide |
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General Game Guides | |
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