Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units and enemieson the left and right of them
Proc Chance
100%
JP Name
限定2ハスターCS
Trigger timing
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Countdown-10000~-20000HP/turn for 2 turns (Debuff) (x3)
Proc Chance
100%
This is an additional effect
JP Name
限定2ハスターCS
Trigger timing
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Death-56700000HP/turn for 2 turns (Irremovable Debuff) (x3)
Proc Chance
100%
This is an additional effect
JP Name
限定2ハスターCS
Trigger timing
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply Increased RecoveryHealing from skill effects increased by 1.5x for 3 turns (Buff) to self and allies1 square around self
Proc Chance
100%
This is an additional effect
JP Name
限定2ハスターCS
Trigger timing
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
+1000~2000 HP to self and allies1 square around self