|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+250~500 HP to self |
Proc Chance |
100% |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Burn-300~-600HP/turn for 5 turns (Debuff) (x3) |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Burn (Stackable 1)-300~-600HP/turn for 5 turns (Debuff) (x3) |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Burn (Stackable 2)-300~-600HP/turn for 5 turns (Debuff) (x3) |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Burn (Stackable 3)-300~-600HP/turn for 5 turns (Debuff) (x3) |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Burn (Stackable 4)-300~-600HP/turn for 5 turns (Debuff) (x3) |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Burn (Stackable 5)-300~-600HP/turn for 5 turns (Debuff) (x3) |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies at the 3rd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies in a 3-square horizontal line around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies in Long Slash range |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies 3 squares to the left and right of self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies at the 3rd square behind self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies in a 3-square horizontal line around the 2nd square behind self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
プロメテウス☆5CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies in reverse Long Slash range |
Proc Chance |
100% |
This is an additional effect |
|
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