Charge Skill:4054

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JP Name プロメテウス☆3CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +250~500 HP to self 
Proc Chance 100%

JP Name プロメテウス☆3CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Burn-300~-600HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
This is an additional effect

JP Name プロメテウス☆3CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Burn (Stackable 1)-300~-600HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
This is an additional effect

JP Name プロメテウス☆3CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Burn (Stackable 2)-300~-600HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
This is an additional effect

JP Name プロメテウス☆3CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Burn (Stackable 3)-300~-600HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
This is an additional effect

JP Name プロメテウス☆3CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Burn (Stackable 4)-300~-600HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
This is an additional effect

JP Name プロメテウス☆3CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Burn (Stackable 5)-300~-600HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
This is an additional effect

JP Name プロメテウス☆3CS
Trigger timing Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies 1 square around self
Proc Chance 100%
This is an additional effect


Transients that use this Charge Skill

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Prometheus 3FireSlash498102Fire Starter Immortal Recluse Healed One Stuffed Toy ArtisanWeapon Spread Long Slash.pngEndeavoring To Make the Emptiness FulfillingKoukla Bibliotheke

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