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Heavy Stone Carrier |
JP Name |
重石を手玉どる者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self |
Proc Chance |
45% |
|
Heavy Stone Carrier |
JP Name |
重石を手玉どる者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self |
Proc Chance |
40% |
This is an additional effect |
|
Heavy Stone Carrier |
JP Name |
重石を手玉どる者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) |
Proc Chance |
50% |
This is an additional effect |
|
Heavy Stone Carrier |
JP Name |
重石を手玉どる者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
OppressionCannot move at will for 2 turns (Debuff) |
Proc Chance |
50% |
This is an additional effect |
|
Heavy Stone Carrier |
JP Name |
重石を手玉どる者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in Magic range |
Proc Chance |
50% |
This is an additional effect |
|
Transients with 重石を手玉どる者
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Other | |
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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