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Night Parader |
JP Name |
夜行する者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies behind self |
Proc Chance |
50% |
|
Night Parader |
JP Name |
夜行する者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+5~10 CP to allies in reverse Slash range |
Proc Chance |
40% |
This is an additional effect |
|
Night Parader |
JP Name |
夜行する者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+5~10 CP to allies in a 3-square horizontal line around the 2nd square behind self |
Proc Chance |
40% |
This is an additional effect |
|
Transients with 夜行する者
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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