乱舞する夢魔

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Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 50%

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Taunt Strengthening (Alp)While user has Taunt: ATK Up by 1.5x and +20% skill activation rate for 999 turns (Irremovable Buff) to self
Proc Chance 1%
This is an additional effect

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 10%
This is an additional effect

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 1, 6, 11...) Apply Taunt (Stackable 1)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) to self
Proc Chance 50%
This is an additional effect

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 7, 12...) Apply Taunt (Stackable 2)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) to self
Proc Chance 50%
This is an additional effect

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 3, 8, 13...) Apply Taunt (Stackable 3)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) to self
Proc Chance 50%
This is an additional effect

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 4, 9, 14...) Apply Taunt (Stackable 4)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) to self
Proc Chance 50%
This is an additional effect

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 5, 10, 15...) Apply Taunt (Stackable 5)While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. (Irremovable Buff) to self
Proc Chance 50%
This is an additional effect

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 50%
This is an additional effect

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Taunt ResistanceAcquire skill for 1 turn: [Status Resistance] Remove all forms of Taunt from self / 100% (Special Status id 4) to self
Proc Chance 50%
This is an additional effect

Boisterous Dancing Incubus
JP Name 乱舞する夢魔
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self
Proc Chance 1%
This is an additional effect

Transients with 乱舞する夢魔

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Alp (Halloween)5AetherShot1622778Boisterous Dancing Incubus Stitched-up Being Star Performer Infatuated by GlimmerWeapon Spread Shot.pngThe Long Night of Spirits and DreamsDream Deep

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