The East is Safe!東が安全だ! |
Type |
Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them). |
Description |
Avoid it to the east! (Lasts 2 turns) |
Duration |
2 |
Tags |
Other |
|
Base Value |
Maximum Value |
The East is Safe!東が安全だ! |
Type |
Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them). |
Description |
Hurry and head east! (Lasts 2 turns) |
Duration |
2 |
Tags |
Other |
|
Base Value |
Maximum Value |
|
JP Name |
東が安全だ! |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to enemies in Magic range |
Proc Chance |
100% |
|
|
JP Name |
東が安全だ! |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-10000 HP to enemies in Magic range |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
東が安全だ! |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in a 2-square diamond radius around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
東が安全だ! |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Burn (Stackable 1)-300~-600HP/turn for 5 turns (Debuff) to enemies in a 2-square diamond radius around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
東が安全だ! |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Burn (Stackable 2)-300~-600HP/turn for 5 turns (Debuff) to enemies in a 2-square diamond radius around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
東が安全だ! |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Burn (Stackable 3)-300~-600HP/turn for 5 turns (Debuff) to enemies in a 2-square diamond radius around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
東が安全だ! |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Burn (Stackable 4)-300~-600HP/turn for 5 turns (Debuff) to enemies in a 2-square diamond radius around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
東が安全だ! |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Burn (Stackable 5)-300~-600HP/turn for 5 turns (Debuff) to enemies in a 2-square diamond radius around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
Transients with 東が安全だ!
No transients found that satisfy the search criteria.
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Buffs | Removable | ATK up | |
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DEF up | |
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+CP | |
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+HP | |
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Status-related | |
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Proc rate up | |
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Weapon Change | |
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Other | |
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Irremovable | ATK up | |
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DEF up | |
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+CP | |
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+HP | |
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Affinity Burst | |
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Proc rate up | |
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Other | |
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Debuffs | Removable | ATK down | |
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DEF down | |
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-CP | |
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-HP | |
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Status-related | |
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Proc rate down | |
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Prevent movement | |
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Other | |
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Irremovable | ATK down | |
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DEF down | |
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-HP | |
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Proc rate down | |
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