Difference between revisions of "Debuff Strengthening"

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m (SurtrFan8511 moved page 弱体時強化 to Debuff Strengthening)
 
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Line 4: Line 4:
{{#vardefine:status tags|Conditional;DEF up}}
{{#vardefine:status tags|Conditional;DEF up}}
{{#masterdata:Status|1118}}
{{#masterdata:Status|1118}}
{{#vardefine:status en name|Debuff Strengthening (Tangaroa∞)}}
{{#vardefine:status jp name|弱体時強化}}
{{#vardefine:status en note|For each removable debuff, negate debuff's ATK/DEF/skill activation rate down effects, ATK Up by 1.3x, DEF Up by 0.9x, increase skill activation rate by 10% for 999 turns}}
{{#vardefine:status tags|Conditional;DEF up;ATK up;Proc rate up}}
{{#masterdata:Status|1213}}
{{#vardefine:status en name|Debuff Strengthening}}
{{#vardefine:status en note|When holding removable debuffs: ATK Up by 1.5x for 999 turns}}
{{#vardefine:status tags|Conditional;ATK up}}
{{#masterdata:Status|1591}}
==Notes==
LifeWonders has implemented {{Status|en name=Debuff Strengthening (Tangaroa∞)}} by retroactively adding additional conditional properties to what appears to be every removable debuff in the game. That is, all of these status effects are now technically conditional status effects which have additional properties activated by Debuff Strengthening (Tangaroa∞) so that the effects properly stack. In the case of {{Status|en name=Conflagration}}, this debuff is already conditioned on {{Status|en name=Burn}}, so Debuff Strengthening (Tangaroa∞) is coded itself to be a conditional status that activates on Conflagration so that Conflagration is still counted. Given this, it seems that irremovable debuffs and conditional debuffs are not included in the stacking effects of this status (may be verified in JSON included in page notes).
For debuffs which do not affect ATK/DEF/proc rate, these additional properties are in the form of what is presented above (ATK Up by 1.3x, DEF Up by 0.9x, increase skill activation rate by 10%) for each and every debuff. However, for debuffs which do affect these properties, the exact increase/decrease values are different to offset the debuff's detrimental effects at status level 100. This seems to be a full nullification after a cursory overview of the data. Debuff effects outside of these properties, such as skill locking, are not nullified.


{{Skills that use status|{{PAGENAME}}|format=small}}
{{Skills that use status|{{PAGENAME}}|format=small}}
Line 41: Line 57:
+ "trigger_status_type": 2
+ "trigger_status_type": 2
+ },
+ },
-->
<!-- JSON for Tangaroa Mugen
--- diffs/a3b56d08f40959c564c58fd573b0c6f2.json 2021-11-26T05:02:14.011Z
+++ diffs/b214c234589c7a2aa64a7df88f887bf7.json 2021-11-30T06:04:44.845Z
@@ -258,7 +258,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ"
+ "note": "毎ターン固定ダメ",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"9": {
"id": "9",
@@ -287,7 +291,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ"
+ "note": "毎ターン固定ダメ",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"10": {
"id": "10",
@@ -316,7 +324,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ"
+ "note": "毎ターン固定ダメ",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"11": {
"id": "11",
@@ -345,7 +357,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "自力移動不可"
+ "note": "自力移動不可",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"12": {
"id": "12",
@@ -374,7 +390,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "自力移動不可+攻撃力減"
+ "note": "自力移動不可+攻撃力減",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 95,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"13": {
"id": "13",
@@ -403,7 +423,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "自力移動不可+CP減"
+ "note": "自力移動不可+CP減",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"14": {
"id": "14",
@@ -432,7 +456,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "攻撃力減"
+ "note": "攻撃力減",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 90,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"15": {
"id": "15",
@@ -461,7 +489,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "攻撃力大減"
+ "note": "攻撃力大減",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 85,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"16": {
"id": "16",
@@ -490,7 +522,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "攻撃不可"
+ "note": "攻撃不可",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"17": {
"id": "17",
@@ -519,7 +555,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "固定ダメ+被ダメ率増"
+ "note": "固定ダメ+被ダメ率増",
+ "plus_damaged_mult": -130,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"18": {
"id": "18",
@@ -577,7 +617,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "瀕死ダメージ"
+ "note": "瀕死ダメージ",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"20": {
"id": "20",
@@ -606,7 +650,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "スキル発動不可"
+ "note": "スキル発動不可",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"21": {
"id": "21",
@@ -635,7 +683,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "チャージスキル使用不可"
+ "note": "チャージスキル使用不可",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"22": {
"id": "22",
@@ -664,7 +716,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "スキル封印+攻撃力減"
+ "note": "スキル封印+攻撃力減",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 95,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"23": {
"id": "23",
@@ -1331,7 +1387,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "固定ダメ+被ダメ率増"
+ "note": "固定ダメ+被ダメ率増",
+ "plus_damaged_mult": -140,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"46": {
"id": "46",
@@ -1389,7 +1449,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "スキル+CS発動不可"
+ "note": "スキル+CS発動不可",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"48": {
"id": "48",
@@ -1418,7 +1482,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "自力移動不可+被ダメ率増"
+ "note": "自力移動不可+被ダメ率増",
+ "plus_damaged_mult": -150,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"49": {
"id": "49",
@@ -1505,7 +1573,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "強化無効(発動後消滅)"
+ "note": "強化無効(発動後消滅)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"52": {
"id": "52",
@@ -1650,7 +1722,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "味方に対して攻撃"
+ "note": "味方に対して攻撃",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"57": {
"id": "57",
@@ -1708,7 +1784,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "被ダメージ率増"
+ "note": "被ダメージ率増",
+ "plus_damaged_mult": -150,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"59": {
"id": "59",
@@ -1911,7 +1991,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "スキル発動率減"
+ "note": "スキル発動率減",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 25,
+ "trigger_status_id": 1213
},
"66": {
"id": "66",
@@ -1940,7 +2024,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "スキル発動率減+CP減"
+ "note": "スキル発動率減+CP減",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 20,
+ "trigger_status_id": 1213
},
"67": {
"id": "67",
@@ -3529,7 +3617,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "攻撃力減+CS使用不可"
+ "note": "攻撃力減+CS使用不可",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 95,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"120": {
"id": "120",
@@ -4192,7 +4284,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"142": {
"id": "142",
@@ -4221,7 +4317,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"143": {
"id": "143",
@@ -4250,7 +4350,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"144": {
"id": "144",
@@ -4279,7 +4383,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"145": {
"id": "145",
@@ -4308,7 +4416,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"146": {
"id": "146",
@@ -4460,7 +4572,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"152": {
"id": "152",
@@ -4489,7 +4605,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"153": {
"id": "153",
@@ -4518,7 +4638,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"154": {
"id": "154",
@@ -4547,7 +4671,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"155": {
"id": "155",
@@ -4576,7 +4704,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "毎ターン固定ダメ(重複可)"
+ "note": "毎ターン固定ダメ(重複可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"156": {
"id": "156",
@@ -5283,7 +5415,11 @@
"regist_move_horizontal": "0",
"status_type": "2",
"note": "縦移動力減少+被ダメージ増",
- "move_v_add": -1
+ "move_v_add": -1,
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"179": {
"id": "179",
@@ -5751,7 +5887,11 @@
"status_type": "2",
"note": "武器種変更(横一文字)",
"change_weapon_id": 6,
- "change_weapon_type": 1
+ "change_weapon_type": 1,
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"194": {
"id": "194",
@@ -5780,7 +5920,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "固定ダメ+被ダメ率増(重複可)"
+ "note": "固定ダメ+被ダメ率増(重複可)",
+ "plus_damaged_mult": -130,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"195": {
"id": "195",
@@ -5809,7 +5953,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "固定ダメ+被ダメ率増(重複可)"
+ "note": "固定ダメ+被ダメ率増(重複可)",
+ "plus_damaged_mult": -130,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"196": {
"id": "196",
@@ -5838,7 +5986,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "固定ダメ+被ダメ率増(重複可)"
+ "note": "固定ダメ+被ダメ率増(重複可)",
+ "plus_damaged_mult": -130,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"197": {
"id": "197",
@@ -5867,7 +6019,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "固定ダメ+被ダメ率増(重複可)"
+ "note": "固定ダメ+被ダメ率増(重複可)",
+ "plus_damaged_mult": -130,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"198": {
"id": "198",
@@ -5927,7 +6083,11 @@
"status_type": "2",
"note": "武器種変更(横一文字)弱体扱い",
"change_weapon_id": 6,
- "change_weapon_type": 1
+ "change_weapon_type": 1,
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
"200": {
"id": "200",
@@ -5958,7 +6118,72 @@
"status_type": "2",
"note": "CS変更(横一文字)弱体扱い",
"change_weapon_id": 6,
- "change_weapon_type": 2
+ "change_weapon_type": 2,
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
+ },
"206": {
"id": "206",
"name": "根性耐性",
@@ -10714,7 +11002,11 @@
"regist_move_forcepull": "0",
"regist_move_horizontal": "0",
"status_type": "2",
- "note": "攻撃力減"
+ "note": "攻撃力減",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 1213
},
+ "1213": {
+ "id": "1213",
+ "name": "弱体時強化",
+ "filename": "none",
+ "turn": "999",
+ "damage_add": "0",
+ "damage_add_max": "0",
+ "damage_mult": "100",
+ "damage_mult_max": "0",
+ "damaged_add": "0",
+ "damaged_add_max": "0",
+ "damaged_mult": "100",
+ "damaged_mult_max": "0",
+ "hp_recover_add": "0",
+ "hp_recover_add_max": "0",
+ "hp_recover_mult": "0",
+ "cp_add": "0",
+ "rate2_use_add": "0",
+ "no_drag": "0",
+ "no_attack": "0",
+ "no_skill": "0",
+ "no_charge_skill": "0",
+ "effect_filename": "eff_status_attackup",
+ "regist_move_knockback": "0",
+ "regist_move_forcepull": "0",
+ "regist_move_horizontal": "0",
+ "status_type": "5",
+ "note": "弱体の数に応じて強化(解除/転写不可)",
+ "plus_damaged_mult": -10,
+ "plus_damage_mult": 30,
+ "plus_rate2_use_add": 10,
+ "trigger_status_id": 146
+ },
-->
-->

Latest revision as of 09:30, 2 December 2023

Debuff Strengthening弱体時強化
Type Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Notes Greatly reduce damage taken when under effects of a debuff (Cannot be removed or transferred)
Description When holding removable debuffs: DEF Up by 0.1x for 999 turns
Duration 999
Tags Conditional, DEF up
Base Value Maximum Value
Used Skills
Debuff Strengthening (Tangaroa∞)弱体時強化
Type Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Notes Receive buffs equivalent to number of debuffs (Cannot be removed or transferred)
Description For each removable debuff, negate debuff's ATK/DEF/skill activation rate down effects, ATK Up by 1.3x, DEF Up by 0.9x, increase skill activation rate by 10% for 999 turns
Duration 999
Tags Conditional, DEF up, ATK up, Proc rate up
Base Value Maximum Value
Debuff Strengthening弱体時強化
Type Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Description When holding removable debuffs: ATK Up by 1.5x for 999 turns
Duration 999
Tags Conditional, DEF up
Base Value Maximum Value
Used Skills


Notes

LifeWonders has implemented Debuff Strengthening (Tangaroa∞)For each removable debuff, negate debuff's ATK/DEF/skill activation rate down effects, ATK Up by 1.3x, DEF Up by 0.9x, increase skill activation rate by 10% for 999 turns (Irremovable Buff) by retroactively adding additional conditional properties to what appears to be every removable debuff in the game. That is, all of these status effects are now technically conditional status effects which have additional properties activated by Debuff Strengthening (Tangaroa∞) so that the effects properly stack. In the case of ConflagrationWhen user is burned: enemies deal 3000 extra damage for 2 turns (Debuff), this debuff is already conditioned on Burn-300~-600HP/turn for 5 turns (Debuff), so Debuff Strengthening (Tangaroa∞) is coded itself to be a conditional status that activates on Conflagration so that Conflagration is still counted. Given this, it seems that irremovable debuffs and conditional debuffs are not included in the stacking effects of this status (may be verified in JSON included in page notes).

For debuffs which do not affect ATK/DEF/proc rate, these additional properties are in the form of what is presented above (ATK Up by 1.3x, DEF Up by 0.9x, increase skill activation rate by 10%) for each and every debuff. However, for debuffs which do affect these properties, the exact increase/decrease values are different to offset the debuff's detrimental effects at status level 100. This seems to be a full nullification after a cursory overview of the data. Debuff effects outside of these properties, such as skill locking, are not nullified.

Status usage

See Debuff Strengthening/Used Skills for more details

Apply
Base Skill Amniotic Devilwolf (self)
     Volkh Vseslav
     Volkh Vseslav