Drunken Veteran

From Tokyo Afterschool Summoners
Revision as of 19:09, 12 August 2024 by JustANobody (talk | contribs) (JustANobody moved page 酔興なる古兵 to Drunken Veteran)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search



Drunken Veteran
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self
Proc Chance 50%

Drunken Veteran
JP Name 酔興なる古兵
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Obstruct-15% skill activation rate for 2 turns (Debuff)
Proc Chance 50%
This is an additional effect

Drunken Veteran
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Snipe range
Proc Chance 50%
This is an additional effect

Drunken Veteran
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in a 5-square vertical line around 3 in front, 1 to the right square relative to self
Proc Chance 40%
This is an additional effect

Drunken Veteran
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in a 5-square vertical line around 3 in front, 1 to the left square relative to self
Proc Chance 40%
This is an additional effect

Drunken Veteran
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self and allies in Long Slash range
Proc Chance 50%
This is an additional effect

Transients with 酔興なる古兵

No transients found that satisfy the search criteria.

0 comments
[Show Comments]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Add your comment
Tokyo Afterschool Summoners welcomes all comments. If you do not want to be anonymous, register or log in. It is free.