酔興なる古兵

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Drunk Old Soldier
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self
Proc Chance 50%

Drunk Old Soldier
JP Name 酔興なる古兵
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Obstruct-15% skill activation rate for 2 turns (Debuff)
Proc Chance 50%
This is an additional effect

Drunk Old Soldier
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Snipe range
Proc Chance 50%
This is an additional effect

Drunk Old Soldier
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in a 5-square vertical line around 3 in front, 1 to the right square relative to self
Proc Chance 40%
This is an additional effect

Drunk Old Soldier
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in a 5-square vertical line around 3 in front, 1 to the left square relative to self
Proc Chance 40%
This is an additional effect

Drunk Old Soldier
JP Name 酔興なる古兵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self and allies in Long Slash range
Proc Chance 50%
This is an additional effect

Transients with 酔興なる古兵

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