Movement expansion in all directions/Used Skills
This is an article that lists skills used by a status. For the status itself, see Movement expansion in all directions
Base Skill
Apply Movement expansion in all directions
Trip-Taker
[When Appearing] +30~60 CP to self
Apply Movement expansion in all directions to self / 50~100%
[When Leaving] Apply Movement expansion in all directions to self and allies on the entire board / 50~100%
Kotaro (Beachside)
Trip-Taker
[When Appearing] +30~60 CP to self
Apply Movement expansion in all directions to self / 50~100%
[When Leaving] Apply Movement expansion in all directions to self and allies on the entire board / 50~100%
Kotaro (Beachside)
Steam Stoker
[When Appearing] Apply Movement expansion in all directions to self / 50~100%
[Phase Start] Apply Ardor to self / 50~100%
[After Moving] Apply Ardor to allies directly adjacent to self / 40~80%
Takemaru (Christmas)
Ethical Delineator
[After Moving] Apply Blessing to allies 1 square around self
(Total turns 1, 3, 5...) -4000~-8000 HP to enemies in a 3-square diamond radius ahead
(Total turns 2, 4, 6...) +500~1000 HP to allies in a 3-square diamond radius / 45~90%
[Phase Start] Apply Movement expansion in all directions to self / 50~100%
Ded
Commander
[Phase Start] (Total turn 1) Apply Movement expansion in all directions to allies in reverse Slash range
(Total turn 1) Move allies in reverse Slash range 1 square to the right / 50~100%
Shiro (Jamboree)
Hungry Wolf
[After Moving] Apply Copy 2 Buffs to enemies in Thrust range / 20~40%
[Phase Start] Apply Movement expansion in all directions to self / 50~100%
Bertro, Bertro
Thundering Runner
[Before Hitting] Apply Crit to self and allies on the left and right of self / 18~36%
[Before Hitting] +6~12 CP to self and allies on the left and right of self / 25~50%
[After Hitting] Apply Weakness to hit units and enemies 2 squares to the left and right of them / 40~80%
[Phase Start] Apply Movement expansion in all directions to self / 50~100%
Kengo
Hero Enabler
[Turn Start] Apply Limit to allies in Long Slash range
-1200 HP to allies in Long Slash range / 45~90%
[On Miss] Apply Movement expansion in all directions to allies in front of self / 45~90%
Yoritomo
Grounded Visionary
[When Appearing] Apply Movement expansion in all directions to self and allies on the entire board / 50~100%
[Attack Modifier] Deal extra damage against 6 skills
Mechaman (x1.5), Clockwork Assassin (x1.5), Clockwork Eliminator (x1.5), Astonishing Machine Body (x1.5), Living Mechaman (x1.5), Mechaman (x1.5)
Deal 1.5x damage to Bestow Mechaman-affected enemies
Deal 1.5x damage to Bestow Mechaman (Amatsumara)-affected enemies / 100%
[When Appearing] Apply Paralysis Weakening to self / 100%
Kurogane (Nightglows)
Shadow Ninja
[Attack Modifier] Deal 1.5x damage to Dazzle-affected enemies / 100%
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] +5~10 CP to self / 45~90%
[When Appearing] Apply Movement expansion in all directions to self / 50~100%
Sandayu
Truth Gifter
[When Appearing] Apply Movement expansion in all directions to self / 50~100%
[Phase Start] Apply Blessing to allies 1 square around self / 45~90%
[Phase Start] Apply Curse Resistance to self and allies 1 square around self / 50~100%
Nomad (Christmas)
Hungry Wolf+
[After Moving] Apply Copy 2 Buffs to enemies in Thrust range / 20~40%
[Phase Start] Apply Movement expansion in all directions to self / 50~100%
[After Buff] Apply Concentration to allies directly adjacent to self / 35~70%
[After Buff] Apply Glint to allies directly adjacent to self / 40~80%
Bertro, Bertro
Pushing Through the Path of Love
[Phase Start] Apply Concentration to self / 45~90%
[Phase Start] Apply Movement expansion in all directions (AR) to self / 50~100%
[After Moving] Apply Nullify Debuff to self / 45~90%
Takeminakata (Valentine)
Morale Boosting Drummer
[Phase Start] Apply Vigor to allies 1 square around self / 50~100%
[Turn Start] (If CP > 19) Apply Movement expansion in all directions (AR) to self and allies in front of self / 40~80%
[Turn Start] (If CP > 39) Apply Remove Debuff to allies in Slash range / 45~90%
[Turn Start] (If CP > 79) Apply Ardor Strengthening to allies in a 3x2 box ahead
(If CP = 100) Apply Adamantine to allies in Slash range / 50~100%
Nobuharu (Festival)
Emperor's Vanguard
[Phase Start] Apply Movement expansion in all directions (AR) to self / 50~100%
[After Moving] (Total turn 1) Apply Crit to self
(Total turn 2) Apply Crit to self
(Total turn 3) Apply Crit+ to self
(Total turn 4) Apply Crit+ to self
(Total turns 5, 6, 7...) Apply Crit++ to self / 45~90%
[After Buff] Apply Glint to self / 30~60%
Bathym (Nightclub)
Status advantage Movement expansion in all directions
Nerve Plucker
[Phase Start] Apply Protection to allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x1.5), Crit+ (x1.5), Crit++ (x1.5), ATK Up (x1.5), Brawn (x1.5), Vigor (x1.5), Rage (x1.5), DEF Up (x1.5), Protection (x1.5), Adamantine (x1.5), Tenacity (x1.5), Blessing (x1.5), Regeneration (x1.5), Acceleration (x1.5), Arousal (x1.5), Evasion (x1.5), Berserk (x1.5), Guts (x1.5), Infinitude (x1.5), Hot Springs (Onsen) (x1.5), Unction (x1.5), Immobility (x1.5), Ardor (x1.5), Glint (x1.5), Nullify Debuff (x1.5), Reflect Debuff (x1.5), Combo (x1.5), Concentration (x1.5), Limit (x1.5), Anchor (x1.5), Spirit (x1.5), Movement expansion in all directions (x1.5), Berserk+ (x1.5), Taunt (x1.5), Weapon Change (All) (x1.5), Weapon Change (Magic) (x1.5), Weapon Change (Slash) (x1.5), Rage+ (x1.5), Prayer (x1.5), Nourishment (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (Snipe) (x1.5), Taunt (1 turn) (x1.5), Weapon Change (None) (x1.5), Super Regeneration (x1.5), Weapon Change (All) (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (All) (x1.5), Weapon Change (Thrust) (x1.5), Poison Reversal (x1.5), Weapon Change (Snipe) (x1.5), Weapon Change (Shot) (x1.5), Weapon Change (All) (x1.5), CS Weapon Change (Magic) (x1.5), CS Weapon Change (All) (x1.5), Acceleration (Stackable 1) (x1.5), Acceleration (Stackable 2) (x1.5), Acceleration (Stackable 3) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Slash) (x1.5), CS Weapon Change (Blow) (x1.5), CS Weapon Change (Long Slash) (x1.5), Weapon Change (Magic) (x1.5), CS Weapon Change (None) (x1.5), Weapon Change (Snipe) (x1.5), Infinitude (Stackable 1) (x1.5), Infinitude (Stackable 2) (x1.5), Weapon Change (Long Slash) (x1.5), Weapon Change (Thrust) (x1.5), Drastic Skill Activation Rate Increase (x1.5), Charm Resistance (x1.5), Burn Resistance (x1.5), CS Weapon Change (Shot) (x1.5), Purification (x1.5), Curse Resistance (x1.5), Freeze Resistance (x1.5), [[|No name provided.]] (x1.5), Guts Resistance (x1.5), Glint (Stackable 1) (x1.5), Glint (Stackable 2) (x1.5), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x1.5), CS Weapon Change (All) (x1.5), Taunt (Stackable 1) (x1.5), Taunt (Stackable 2) (x1.5), Taunt (Stackable 3) (x1.5), Taunt (Stackable 4) (x1.5), Taunt (Stackable 5) (x1.5)
/ 100%
Bael
Nerve Wrecker
[Phase Start] Apply Protection to self and allies on the entire board / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x2), Crit+ (x2), Crit++ (x2), ATK Up (x2), Brawn (x2), Vigor (x2), Rage (x2), DEF Up (x2), Protection (x2), Adamantine (x2), Tenacity (x2), Blessing (x2), Regeneration (x2), Acceleration (x2), Arousal (x2), Evasion (x2), Berserk (x2), Guts (x2), Infinitude (x2), Hot Springs (Onsen) (x2), Unction (x2), Immobility (x2), Ardor (x2), Glint (x2), Nullify Debuff (x2), Reflect Debuff (x2), Combo (x2), Concentration (x2), Limit (x2), Anchor (x2), Spirit (x2), Movement expansion in all directions (x2), Berserk+ (x2), Taunt (x2), Weapon Change (All) (x2), Weapon Change (Magic) (x2), Weapon Change (Slash) (x2), Rage+ (x2), Prayer (x2), Nourishment (x2), Weapon Change (Blow) (x2), Weapon Change (Snipe) (x2), Taunt (1 turn) (x2), Weapon Change (None) (x2), Super Regeneration (x2), Weapon Change (All) (x2), Weapon Change (Blow) (x2), Weapon Change (None) (x2), Weapon Change (Long Slash) (x2), CS Weapon Change (All) (x2), Weapon Change (Thrust) (x2), Poison Reversal (x2), Weapon Change (Snipe) (x2), Weapon Change (Shot) (x2), Weapon Change (All) (x2), CS Weapon Change (Magic) (x2), CS Weapon Change (All) (x2), Acceleration (Stackable 1) (x2), Acceleration (Stackable 2) (x2), Acceleration (Stackable 3) (x2), Weapon Change (None) (x2), Weapon Change (Slash) (x2), CS Weapon Change (Blow) (x2), CS Weapon Change (Long Slash) (x2), Weapon Change (Magic) (x2), CS Weapon Change (None) (x2), Weapon Change (Snipe) (x2), Infinitude (Stackable 1) (x2), Infinitude (Stackable 2) (x2), Weapon Change (Long Slash) (x2), Weapon Change (Thrust) (x2), Drastic Skill Activation Rate Increase (x2), Charm Resistance (x2), Burn Resistance (x2), CS Weapon Change (Shot) (x2), Purification (x2), Curse Resistance (x2), Freeze Resistance (x2), [[|No name provided.]] (x2), Guts Resistance (x2), Glint (Stackable 1) (x2), Glint (Stackable 2) (x2), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x2), CS Weapon Change (All) (x2), Taunt (Stackable 1) (x2), Taunt (Stackable 2) (x2), Taunt (Stackable 3) (x2), Taunt (Stackable 4) (x2), Taunt (Stackable 5) (x2)
/ 100%
Bael
Charge Skill
Apply Movement expansion in all directions
CS_自身に加速・回避・HP回復・闘志・全方向移動力増加付与
[Before Hitting (CS)] Apply Acceleration to self
Apply Evasion to self
+3~6 CP to self
Apply Movement expansion in all directions to self / 100%
Tanngrisnir ( Shot 2x)
CS_周囲1マス内に加速・回避、自身にHP回復・闘志・全方向移動力増加付与
[Before Hitting (CS)] Apply Acceleration to self and allies 1 square around self
Apply Evasion to self and allies 1 square around self
+3~6 CP to self and allies 1 square around self
Apply Movement expansion in all directions to self / 100%
Tanngrisnir ( Magic 4x)
CS_自身に弱体単体解除+自身に全方向移動力増加付与
[Before Hitting (CS)] Apply Remove Debuff to self
Apply Movement expansion in all directions to self / 100%
Protagonist ( Slash 3x)
タケマル限定CS
[Before Hitting (CS)] Apply Crit to self and allies on the left and right of self
Apply Movement expansion in all directions to self / 100%
Takemaru (Christmas) ( Thrust 4x)
ナタ☆3CS
[Before Hitting (CS)] Apply Movement expansion in all directions to self
Apply Remove Debuff to self / 100%
Nezha ( Thrust 2x)
ナタ☆4CS
[Before Hitting (CS)] Apply Movement expansion in all directions to self
Apply Crit to self
Apply Remove all debuffs to self / 100%
Nezha ( Magic 3x)
カトブレパス☆3CS
[Before Hitting (CS)] Apply Movement expansion in all directions to self
Apply Concentration to self / 100%
Catoblepas ( Snipe 2x)
カトブレパス☆4CS
[Before Hitting (CS)] Apply Movement expansion in all directions to self
Apply Concentration to self
Apply Charm Weakening to hit units / 100%
Catoblepas ( Snipe 3x)
限定タネトモCS
[Before Hitting (CS)] Apply Movement expansion in all directions to self
Apply Brawn to self
Deal 1.5x damage to Obstruct-affected enemies / 100%
Tanetomo (Valentine) ( Snipe 3x)
限定2バティムCS
[Before Hitting (CS)] Apply Charm to hit units and enemies directly adjacent to them
Apply Movement expansion in all directions to self
+10~20 CP to self / 100%
Bathym (Nightclub) ( Magic 4x)
AR Skill
Apply Movement expansion in all directions
School Lunchtime Battle!
[After Hitting] Apply Movement expansion in all directions to self
Apply Acceleration to self / 45~90%