[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turn 1) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 2) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 3) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 4) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 5) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 6) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 7) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 8) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 9) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 10) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self / 100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 50~100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units and enemies1 square around them Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to hitting units / 45~90%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to allies1 square around self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 7 statuses
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+20~40 CP to self / 45~90% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]-150~-300 HP to hitting units, steal 100% of decreased HP / 15~30%
[Defense ModifierAll modifiers stack with each other.]Take 0.1x damage from All-ranged enemies / 100% [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]-10000~-20000 HP to enemieson the entire board / 50~100%
Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self + Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to hit units
"A giant-blooded Transient from the world of Yggdrasil, where everyone is familiar with his theatrical criminal behavior and crafty troublemaking of the highest order. Loki has a penchant for telling people exactly what they don't want to hear about themselves, all while licking his lips with his acid tongue. Capable only of tearing down artifice and speaking the brutal truth, his Rule and Role were given to him for the sole purpose of keeping the story alive. His big mouth won him the ire of many in his homeland, driving them to strip him down, bind him, and torment him with poison. Little has changed in Tokyo but the trappings—he now finds himself bound to a hospital stretcher and unable to move on his own. He is currently under the watchful eye of the Yurakucho Entertainers, of which he considers himself a member. Their guild master may be the consummate professional, but as far as Loki is concerned, he's the scum of the earth. To the surprise of all, the guild master rather appreciates that haughty, irresponsible attitude, and their relationship will undoubtedly lead to destruction. Except Loki has one last fateful battle waiting for him in his final days, which is a duel with a certain manifestation of light that will end in a draw."
Translated from Japanese
Giant-blooded Transient from the world of Yggdrasil. In his home world, he is an infamous intelligent villain who does crimes for pleasure, otherwise known as a theatrical criminal. He's a trickster who spews nothing but hurtful words that make people want to look away. When doing so, he has a habit of wagging his tongue around in a bewitching fashion. These actions have lead to angering many in his home world, which then resulted in his bodily restraint and torture by poison drip. Little has changed since coming to Tokyo as he's now restrained to a stretcher and unable to move on his own. Currently he's transferred over to the Yurakucho Entertainers and bound to their custody. Loki can only tell the unvarnished truth, and his role and power was given to him only for the sake of spinning stories, and he calls the Yurakucho guildmaster who is a pro at such things the worst human in the world. The guildmaster however likes his pride and irresponsibility. That attitude may soon bring his body to ruin. In the end, he is fated to strike and be struck down by the avatar of light simultaneously.
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turn 1) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 2) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 3) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 4) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 5) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 6) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 7) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 8) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 9) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self (Total turn 10) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self / 100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 50~100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units and enemies1 square around them Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to hitting units / 45~90%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to allies1 square around self / 45~90% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.]Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 7 statuses
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 35~70% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.]+10~20 CP to self / 40~80% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+20~40 CP to self / 45~90% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]-150~-300 HP to hitting units, steal 100% of decreased HP / 15~30%
[Defense ModifierAll modifiers stack with each other.]Take 0.1x damage from All-ranged enemies / 100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemiesin Magic range / 40~80% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemiesin Magic range / 40~80% [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]-10000~-20000 HP to enemieson the entire board / 50~100%
Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self + +1000~2000 HP to self + Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to hit units
"Loki has no other Sacred Artifact but the Tongue in his mouth engraved with runes from his homeland of Yggdrasil. With his arms and legs bound, that acid-laced appendage is the only part of his body he can move. He uses that solitary freedom to tell whoever will listen that which they least wish to hear. Paradoxically, everything he says becomes true for its audience. This is a Rule and power he can even turn upon himself. They say he once claimed he was expecting children—twins, or even triplets. True to his word, he gave birth to three. The true danger of these misspoken truths is their potential to affect identity itself. His painful words can tear out and reshape the very foundations of a listener's individuality. This is why he enjoys extracting details about other people's lives from anyone he fancies. The name Loki means “one who closes” or “one who brings to an end,” and if intelligence is a journey of discovery, then truth can only lie at the end of that path where the journey comes to a close."
Translated from Japanese
Loki has a tongue Sacred Artifact that has Yggdrasil runes carved onto it. Since he's tied up, his venomous tongue is the only thing free about him as it spits out the words his listener wants to hear and face the least. Paradoxically, everything he says is true to the listener. This power can even be directed to himself. When he said he'd give birth, he apparently delivered three children from within himself. Obviously this a danger to his identity, liable to shake his very existence by removing anything that could define who he is. That may be why he likes directly hearing the profiles of people he likes from others. Loki's name means "the tangler" and "the one who brings the end." If you were to go on a journey for wisdom, the truth can only be the final destination that closes the road.
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Surprise surprise, the freaking Trickster God of Norse Mythology is untrustworthy. Like Really Oscar, did you not think the guy wouldn't screw you over for a quick laugh.
Es el dios más timador, mentiroso, molesto y juguetón
Es el hijo de un gigante y aunque Marvel lo diga Odín no es su padre
Dios de la transformación, se convierte en mosca y en salmón
Tiene hijos muy normales, una niña cadáver y dos animales
Hi, as someone who read the Porse Edda, I want to clarify something with all of you.
He did not fuck a horse. A horse fucked him.
Right after the building of Midgard and Valhalla, a giant smith brought his horse Svadilfari to the Aesir and offered to build a great fortress in three seasons that could defend against any attacks should enemies make their way into Midgard. The payment was the hand of Freyja in marriage. The Aesir agreed, and the giant went to work. The gods, however, were oblivious to this decision, and when they learned about this they sought to find who was responsible, eventually discovering that Loki was the one who counciled the Aesir into the decision. He was forced to find a way to solve the problem. So he solved it the Loki way. Right before time was up, he turned himself into a female horse and seduced Svadilfari. The horse got exceptionally heated and broke from his harness and spent a week missing with the mare. The giant, seeing how the work would not be finished before three seasons and would lose his prize, went into a rage. He was promptly put down by Thor. Loki then returned very pregnant with Sleipnir, the either-legged horse.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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