クラブアスリート

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Club Athlete
JP Name クラブアスリート
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self
Proc Chance 45%

Club Athlete
JP Name クラブアスリート
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self
Proc Chance 45%
This is an additional effect

Club Athlete
JP Name クラブアスリート
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) Apply Copy all buffsCopies all buffs from target to caster. Duration of buffs are reset. Ignores Nullify Buff. (Debuff) to allies 1 square around self
Proc Chance 50%
This is an additional effect

Club Athlete
JP Name クラブアスリート
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self
Proc Chance 45%
This is an additional effect

Club Athlete
JP Name クラブアスリート
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 40%
This is an additional effect

Club Athlete
JP Name クラブアスリート
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Big Advantage vs ParalysisAcquire skill for 1 turn: [Attack Modifier] Deal 2x damage to Paralysis-affected enemies (Irremovable Buff) to allies 1 square around self
Proc Chance 40%
This is an additional effect

Club Athlete
JP Name クラブアスリート
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies 1 square around self
Proc Chance 45%
This is an additional effect

Transients with クラブアスリート

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Wakan Tanka (Nightclub)5FireShot12321168Overlooking the Floor Club Athlete Noisy One World Top DancerWeapon Spread None.pngUnstoppable Foot Tapping JourneyGood Red Road?

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