Fey Folk Church Grim

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Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self
Proc Chance 40%

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 3, 6, 9...) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self
Proc Chance 45%
This is an additional effect

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Apply Evasion ResistanceAcquire skill for 1 turn: [Status Resistance] Remove Evasion / 100% (Buff) to enemies in a 3x3 area around the 2nd square in front of self
Proc Chance 50%
This is an additional effect

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 50%
This is an additional effect

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 1, 4, 7...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self
Proc Chance 50%
This is an additional effect

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 5, 8...) Apply ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) to enemies in a 3x3 area around the 2nd square in front of self
Proc Chance 45%
This is an additional effect

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 3, 6, 9...) Apply MadnessDecreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self
Proc Chance 45%
This is an additional effect

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 1, 4, 7...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self
Proc Chance 45%
This is an additional effect

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 5, 8...) Apply ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) to enemies in a 3x3 area around the 2nd square in front of self
Proc Chance 45%
This is an additional effect

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 3, 6, 9...) Apply MadnessDecreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self
Proc Chance 45%
This is an additional effect

Fey Folk Church Grim
JP Name 妖精境のチャーチグリム
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff)
Proc Chance 45%
This is an additional effect

Transients with 妖精境のチャーチグリム

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