Standing Leader |
JP Name |
並び立つ先導者 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies in reverse Thrust range |
Proc Chance |
40% |
|
Standing Leader |
JP Name |
並び立つ先導者 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
+5~10 CP to self and allies in reverse Thrust range |
Proc Chance |
35% |
This is an additional effect |
|
Standing Leader |
JP Name |
並び立つ先導者 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to allies on the entire board |
Proc Chance |
50% |
This is an additional effect |
|
Standing Leader |
JP Name |
並び立つ先導者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to allies behind self |
Proc Chance |
45% |
This is an additional effect |
|
Standing Leader |
JP Name |
並び立つ先導者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allies on the left and right of self |
Proc Chance |
40% |
This is an additional effect |
|
Standing Leader |
JP Name |
並び立つ先導者 |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hitting units |
Proc Chance |
25% |
This is an additional effect |
|
Transients with 並び立つ先導者
No transients found that satisfy the search criteria.
Guide |
---|
Basic Information | |
---|
General Game Guides | |
---|
Card Properties | |
---|
Lists | |
---|
Quests | |
---|
Other | |
---|
1 comment
[]
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher
Permalink |