Event Quest
Current Events
Birth! New Hero of the Holy Night?
Main Quest + High Difficulty Quest Event Exchange |
December 24th, 2017 @11:00 -> January 13th, 2018 @23:59 (planned) |
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Free Quest Duration | December 24th, 2017 @11:00 -> January 13th, 2018 @23:59 (planned) |
Christmas Card | Increase | Order Bell | |
---|---|---|---|
Youngster | +10% | Youngster | |
Hero | +20% | Righteous | |
Giver of Blessings | +30% | Caterer |
And yet another Event Quest. As before, LW will release a wave of Event Main Quests, some Event Free Quests to farm items to redeem at the Event Shop.
- Joul is available once more through the Event Shop. Whether he's the Event unit again is unknown.
- Krampus is released in the Event-related Gacha alongside new variants of Taurus Mask and Ryouta.
- Boost Function is added; by consuming an item in the party screen before a battle, allowing you to temporarily raise stats for a quest. So far, it can only be used for this event's Free Quests. More information can be found here.
Plans for 2018
LifeWonders revealed their plans for the new year, but details, such as dates and specifics of some of the new features, are still unknown.
- A new daily objectives/missions, rewarding items, such as Stamina Drinks, Transient Stone, and Limit Break materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals).
- A feature to set your support unit for each day of the week.
- Expansion of My Guild features such as playing BGMs and allowing units to be scaled up or down.
- Harder quests containing bosses from Main Quest chapters 2 through 4 that will give special rewards.
- New type of quests to make use of currently unused mechanics such as relations.
- Translation of Main Quests up to Chapter 5 in English and Chinese (both simplified and traditional).
- Separate from team formations, a feature will be added to set units for each attribute for support.
- Changes to stamina, going to 1 stamina per 8 minutes (instead of 10), as well as stamina overfilling above the cap when ranked up (similar to how stamina overflows when consuming Stamina Drinks.
- relations will have an impact in gameplay.
- Other QoL changes to make the battle screen easier to read, making discerning attribute units not just by color.
- 「Summopedia vol.1」 will contain illustrations of characters and settings/stories that have and have yet to appear in-game. Whether this is a physical release (such as a manga) or a digital release isn't clear.
As usual, details will be added when announced.
Past-Events
On the main map, an area called "Past-Events" will appear, offering quests of events passed for no-stamina cost, but without the rewards. This is mainly for players who originally missed out on these event quests, as pre/post-quest story can always be viewed under Recorded Memories. Naturally, current-running events can't be accessed from the Past-Events area. However, any future events may impose a cost (Transient Stone or Coins)
In order for certain Character Quests to work, this feature is required. For example, Ded's (planned) Character Quest requires completion of the Apprentice Santa's Gift story line.
To avoid clutter of this page, past Event Quests have been moved here.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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