Difference between revisions of "User:SurtrFan8511"

From Tokyo Afterschool Summoners
Jump to navigation Jump to search
(Removed useless info and also added a list of all my templates (WHY ARE THERE SO MANY??))
Line 1: Line 1:
==About Me==
<s>Yeah believe it or not I did get Internet access but I don't have my phone (I'll get one eventually) which is why I can't log in anything right now.</s>
To answer some questions (including ones I found on [[Wikicord]]):
'''Q: How am I able to communicate?'''
''A: I got internet access as part of my job mwahahaha. At least I do for now, never sure when I can expect to get called next. Realistically, it's questionable whether I'll be available in January or February but I might get more frequent access starting next spring.''
'''Q: Will I still work on the wiki?'''
''A: Maybe, I'm sure I'll be out of the loop and won't be of much use buuut just in case you can ask me and I'll try to answer you when I can.''
'''Q: How could I possibly read [[Template:Skill description]]?'''
''A: It wasn't always that unreadable, I just had to pile on stuff after writing a majority of the descriptions to account for query stuffs. Nowadays I'd have to think for a while to remember what everything does (still better than [[Template:Skill bundle]] lmao).''
'''Q: How did I clear [[Chapter 9]] with such underleveled units?'''
''A: {{Transient icon|Dagon|rarity=5}} support ftw and also chapter 9 is not hard, easier than chapter 8 imo.''
'''Q: Will I still play Housamo?'''
''A: <s>Not during the service for sure. After it, hmmmmm</s> Well I guess I will''
==Subpages==
==Subpages==


Line 35: Line 9:
* [[User:SurtrFan8511/Comment counters]]
* [[User:SurtrFan8511/Comment counters]]
* [[User:SurtrFan8511/GBJ]]
* [[User:SurtrFan8511/GBJ]]
==Templates I made (so I don't lose them)==
* [[Template:Skills that use status]]
* [[Template:Weapon atk multiplier]]
* [[Template:Transient stat table header]]
* [[Template:Transient stat table result format]]
* [[Template:Transient max level]]
* [[Template:Transient stat table]]
* [[Template:Transient stat table]] (deprecated)
* [[Template:((]]
* [[Template:Special quest table]]
* [[Template:Special quest table]]
* [[Template:Event link]]
* [[Template:Name corrector]]
* [[Template:Charge skill]]
* [[Template:Scroll box]]
* [[Template:News]]
* [[Template:AR Equipment skill]]
* [[Template:Status type]]
* [[Template:Quest infobox]]
* [[Template:Strip formatting]]
* [[Template:Gacha appearance table result format]]
* [[Template:Gacha appearance table]]
* [[Template:Transient navbox]]
* [[Template:Mob navbox result format]]
* [[Template:Mob navbox]]
* [[Template:Equipable AR Equipment]]
* [[Template:Weapon type jp]]
* [[Template:Energy jp]]
* [[Template:Disjunctive transient search]]
* [[Template:Equipable AR Equipment]]
* [[Template:Transient weight table]]
* [[Template:Main Quest navbox]]
* [[Template:Transient height table]]
* [[Template:Transient weight table result format]]
* [[Template:Transient height table result format]]
* [[Template:Transient summon date table]]
* [[Template:Transient summon date table result format]]
* [[Template:Today]]
* [[Template:AR Equipment navbox]]
* [[Template:Collapsible box]]
* [[Template:Gacha stone calculations]]
* [[Template:Gacha rates]]
* [[Template:AR name corrector]]
* [[Template:Enemy sidebar]] (who even uses this one lmao)
* [[Template:Skill rate]]
* [[Template:Skill effect potency]]
* [[Template:Skill turn interval]]
* [[Template:Skill description]]
* [[Template:Skill list]]
* [[Template:Skill list result format]]
* [[Template:Skills that use effect]]
* [[Template:Status navbox result format]]
* [[Template:Status navbox]]
* [[Template:Tooltip]]
* [[Template:Skill range combo]]
* [[Template:Skill bundle]]
* [[Template:Skill effect navbox]]
* [[Template:Mob icon]]
* [[Template:Skill list table]]
* [[Template:Trigger timing navbox]]
* [[Template:Quest objective]]
* [[Template:Value condition]]
* [[Template:Movement change]]


==Unreleased ARs==
==Unreleased ARs==

Revision as of 09:39, 13 December 2021

Subpages

Templates I made (so I don't lose them)


Unreleased ARs

Likely released in the future:

  • 憑依無効

[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 20~100%

  • 火傷無効

[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Burn-300~-600HP/turn for 5 turns (Debuff) / 20~100%


Unknown:

  • 逃れられぬ誘惑

[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 6, 9...) Apply Remove DebuffRemove one debuff (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%

  • 果てなき鍛錬

[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 4, 8, 12...) Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 statuses

/ 100%


Old version of Shinjuku Police Academy AR

  • 新宿ポリスアカデミー

[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +1~4 CP to self / 100%
[Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltyShot-ranged enemies / 100%

Transients with inconsistent CS multipliers

 Has charge skill multiplier
Lucky Cat#transient31
Ninja#transient01
Ninja#transient11
Ninja#transient21
Ninja#transient31
Ninja#transient41

 Has charge skill multiplier
Bathym#transient24
Hakumen#transient14
Ifrit#transient14
Jiraiya#transient14
Jiraiya#transient24
Jiraiya#transient34
Kotaro#transient24
Maria#transient24
Tezcatlipoca#transient24

 Has charge skill multiplier
Andvari#transient23
Ashigara#transient25
Benten#transient23
Korpokkur#transient13
Licho#transient23
Nomad#transient33
Shiva#transient110