Difference between revisions of "After Being Hit"
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SurtrFan8511 (talk | contribs) (Might need to split it soon) |
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==Skills with this timing== | ==Skills with this timing== | ||
{{Skill list table|format=small|timing=12{{!}}{{!}}13|rows= | ===Base Skills=== | ||
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===AR Skills=== | |||
{{Skill list table|format=small|timing=12{{!}}{{!}}13|type=AR Skill|rows=tag|tag list=+|columns=target|show=tag|label col 0=Self|label col 1=Allies|label col 2=Enemies}} | |||
{{Trigger timing navbox|state=expand}} | {{Trigger timing navbox|state=expand}} |
Revision as of 14:55, 22 November 2020
After Being Hit is a skill trigger timing.
The unit with this timing must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker.
Skills with this timing
Base Skills
Due to the large query result, the page has been split into multiple parts.
AR Skills
Self | Allies | Enemies | |
---|---|---|---|
+ | Valentine's Dogs! (Increase CP) A Great Offering (Increase HP) Endless Night of Research (Apply Guts) O Stars! O Sun! (Apply Taunt) | For You and Only You (Apply Remove Debuff) | Ogres' Nightlife (Apply Charm) Attack of the Killer Watermelons (Decrease HP) A Great Offering (Decrease HP) The Bowels of Gehenna (Apply Fatal Poison) Snapshot of That Day (Apply Remove Buff) Monochrome Syndrome (Apply Stigma) |
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