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Latest revision as of 14:47, 4 December 2020
King of Gaochang |
JP Name |
火焔山の大力王 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+20~40 CP to self |
Proc Chance |
45% |
|
King of Gaochang |
JP Name |
火焔山の大力王 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply OppressionCannot move at will for 2 turns (Debuff) to hit units |
Proc Chance |
40% |
This is an additional effect |
|
King of Gaochang |
JP Name |
火焔山の大力王 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to allies in front and behind of self |
Proc Chance |
45% |
This is an additional effect |
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Transients with 火焔山の大力王
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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