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Revision as of 16:51, 29 March 2018
Graveyard Lurker |
JP Name |
墓場の魔物 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self |
Proc Chance |
20% |
Evolution(s) |
Graveyard Lurker + |
|
Graveyard Lurker |
JP Name |
墓場の魔物 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
+6~12 CP to self |
Proc Chance |
20% |
Evolution(s) |
Graveyard Lurker + |
This is an additional effect |
|
Transients with 墓場の魔物
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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Companions with Graveyard Lurker
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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