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| Immunity can trigger on every turn of phase '''except''' for the 1st one. | | Immunity can trigger on every turn of phase '''except''' for the 1st one. |
| {{#vardefine:skill en name|Antibody Producer}} | | {{#vardefine:skill en name|Antibody Producer}} |
| | {{#vardefine:skill evolution|3815}} |
| {{#masterdata:Skill|1477|format=wiki}} | | {{#masterdata:Skill|1477|format=wiki}} |
Latest revision as of 05:57, 5 November 2023
Notes
Immunity can trigger on every turn of phase except for the 1st one.
Antibody Factory |
JP Name |
抗体の生産者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 2, 3, 4...) Apply Poison ReversalWhen user is Poisoned: ATK Up by 2x, DEF Up by 0.6x, +400HP/turn for 1 turn. (Buff) to self and allies directly adjacent to self |
Proc Chance |
45% |
Evolution(s) |
Antibody-Producing Medic |
|
Antibody Factory |
JP Name |
抗体の生産者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Fatal Poison-200~-400HP/turn for 5 turns (Debuff) |
Proc Chance |
50% |
Evolution(s) |
Antibody-Producing Medic |
This is an additional effect |
|
Antibody Factory |
JP Name |
抗体の生産者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Fatal Poison (Stackable 1)-200~-400HP/turn for 5 turns (Debuff) |
Proc Chance |
50% |
Evolution(s) |
Antibody-Producing Medic |
This is an additional effect |
|
Antibody Factory |
JP Name |
抗体の生産者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Fatal Poison (Stackable 2)-200~-400HP/turn for 5 turns (Debuff) |
Proc Chance |
50% |
Evolution(s) |
Antibody-Producing Medic |
This is an additional effect |
|
Antibody Factory |
JP Name |
抗体の生産者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Fatal Poison (Stackable 3)-200~-400HP/turn for 5 turns (Debuff) |
Proc Chance |
50% |
Evolution(s) |
Antibody-Producing Medic |
This is an additional effect |
|
Antibody Factory |
JP Name |
抗体の生産者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Fatal Poison (Stackable 4)-200~-400HP/turn for 5 turns (Debuff) |
Proc Chance |
50% |
Evolution(s) |
Antibody-Producing Medic |
This is an additional effect |
|
Antibody Factory |
JP Name |
抗体の生産者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Fatal Poison (Stackable 5)-200~-400HP/turn for 5 turns (Debuff) |
Proc Chance |
50% |
Evolution(s) |
Antibody-Producing Medic |
This is an additional effect |
|
Transients with 抗体の生産者
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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