Difference between revisions of "ソロモン王の大一角獣"

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(Created page with "{{#vardefine:skill en name|King Solomon's Great Unicorn}} {{#masterdata:Skill|4350|format=wiki}}")
 
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Latest revision as of 12:41, 8 November 2024



King Solomon's Great Unicorn
JP Name ソロモン王の大一角獣
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect -300 HP to self
Proc Chance 100%

King Solomon's Great Unicorn
JP Name ソロモン王の大一角獣
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Arousal+10CP/turn for 1 turn (Buff) to self and allies in a 2-square diamond radius around self
Proc Chance 50%
This is an additional effect

King Solomon's Great Unicorn
JP Name ソロモン王の大一角獣
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self
Proc Chance 30%
This is an additional effect

King Solomon's Great Unicorn
JP Name ソロモン王の大一角獣
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 20%
This is an additional effect

King Solomon's Great Unicorn
JP Name ソロモン王の大一角獣
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect -250~-500 HP to hit units and enemies 1 square around them, steal 100% of decreased HP
Proc Chance 20%
This is an additional effect

King Solomon's Great Unicorn
JP Name ソロモン王の大一角獣
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +8~16 CP to self
Proc Chance 45%
This is an additional effect

King Solomon's Great Unicorn
JP Name ソロモン王の大一角獣
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 50%
This is an additional effect

King Solomon's Great Unicorn
JP Name ソロモン王の大一角獣
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply CS Weapon Change (Magic)Changes the unit's charge skill weapon type to Magic-ranged for 3 turns. (Buff) to self
Proc Chance 50%
This is an additional effect

Transients with ソロモン王の大一角獣

No transients found that satisfy the search criteria.

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