Difference between revisions of "Advantage vs Break"

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{{#vardefine:status en name|Break Advantage}}
{{#vardefine:status en name|Advantage vs Break}}
{{#vardefine:status en note|Acquire skill for 1 turn: Deal 1.5x damage to enemies with Break}}
{{#vardefine:status en note|Acquire skill for 1 turn: Deal 1.5x damage to enemies with Break}}
{{#vardefine:status tags|Skill acquisition}}
{{#vardefine:status tags|Skill acquisition}}

Revision as of 11:56, 11 August 2024

Advantage vs Break崩し特攻
Type Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Notes Advantage vs Break (Cannot be removed or transferred)
Description Acquire skill for 1 turn: Deal 1.5x damage to enemies with Break
Duration 1
Tags Skill acquisition
Base Value Maximum Value


This status grants the user the following skill:



Advantage vs Break
JP Name 崩し特攻
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) (x1.5)
Proc Chance 100%

Transients with 崩し特攻

No transients found that satisfy the search criteria.


Status usage

See Advantage vs Break/Used Skills for more details