Difference between revisions of "Great Scaled Gator"

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m (PuddleFoot moved page 鱗甲の大鰐 to Great Scaled Gator)
 

Latest revision as of 10:46, 24 June 2024



Great Scaled Gator
JP Name 鱗甲の大鰐
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self
Proc Chance 50%

Great Scaled Gator
JP Name 鱗甲の大鰐
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 50%
This is an additional effect

Great Scaled Gator
JP Name 鱗甲の大鰐
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Immobility StrengtheningWhen user has Immobility: DEF Up by 0.5x for 999 turns (Irremovable Buff) to self
Proc Chance 50%
This is an additional effect

Great Scaled Gator
JP Name 鱗甲の大鰐
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect (If HP < 51%) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self
Proc Chance 50%
This is an additional effect

Great Scaled Gator
JP Name 鱗甲の大鰐
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 45%
This is an additional effect

Great Scaled Gator
JP Name 鱗甲の大鰐
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self
Proc Chance 45%
This is an additional effect

Great Scaled Gator
JP Name 鱗甲の大鰐
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self
Proc Chance 45%
This is an additional effect

Transients with 鱗甲の大鰐

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Gurangatch 4WaterSnipe980220Great Scaled Gator Harm Grinder Buddy Diver Scarred-Back WandererWeapon Spread Snipe.pngCarving Out the World's SecretsGun'-yung-ga'-lung

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