From Tokyo Afterschool Summoners
Jump to navigation
Jump to search
|
|
(One intermediate revision by the same user not shown) |
Line 1: |
Line 1: |
| {{#vardefine:skill en name|Scaled One}} | | {{#vardefine:skill en name|Scaled}} |
| {{#masterdata:Skill|3493|format=wiki}} | | {{#masterdata:Skill|3493|format=wiki}} |
Latest revision as of 10:44, 24 June 2024
 Scaled |
JP Name |
鱗ある者 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self |
Proc Chance |
50% |
|
 Scaled |
JP Name |
鱗ある者 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
(If HP < 51%) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
 Scaled |
JP Name |
鱗ある者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
45% |
This is an additional effect |
|
 Scaled |
JP Name |
鱗ある者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self |
Proc Chance |
45% |
This is an additional effect |
|
 Scaled |
JP Name |
鱗ある者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self |
Proc Chance |
45% |
This is an additional effect |
|
Transients with 鱗ある者
Collapse Guide |
---|
Basic Information | |
---|
General Game Guides | |
---|
Card Properties | |
---|
Lists | |
---|
Quests | |
---|
Other | |
---|
0 comments
[]
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher