Difference between revisions of "夏着の鎖鋸使い"

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Revision as of 09:24, 8 December 2023



JP Name 夏着の鎖鋸使い
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to enemies in a 3-square horizontal line around the 2nd square in front of self
Proc Chance 45%

JP Name 夏着の鎖鋸使い
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to enemies in a 3-square horizontal line around the 2nd square in front of self
Proc Chance 45%
This is an additional effect

JP Name 夏着の鎖鋸使い
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to enemies in Shot range
Proc Chance 45%
This is an additional effect

JP Name 夏着の鎖鋸使い
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to enemies in Shot range
Proc Chance 45%
This is an additional effect

JP Name 夏着の鎖鋸使い
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Remove DebuffRemove one debuff (Buff) to self
Proc Chance 10%
This is an additional effect

Transients with 夏着の鎖鋸使い

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Boogeyman (Summer)5WaterMagic12851115Explorer of Ectasy Chainsaw-Wielder in Summer Clothes Cutter of the Sea of Trees One Who Shows TraumaWeapon Spread Magic.pngA Gentle Dream All DayFear of Darkness

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